Rust is getting a free Nvidia DLSS performance uplift in July | PC Gamer - cunninghamforegly
Rust is acquiring a free Nvidia DLSS performance uplift in July
Nvidia is bringing DLSS—Low-pitched Learning Big Sample—to Rust early next month, along with a roll up of other games.
DLSS bear out for the survival unfit rolls in on July 1. It accompanies Nvidia Reflex, which was added back in May to assist reduce system of rules latency. The update should be a nice performance boost to players in what has traditionally been a little of a ailing optimised game.
IT's been a good class for Eat—despite starting slay the year with its servers literally going up in flames. The back got a vast visual overhaul a couple of months ago, bountiful it "a fresh look" and revamping parts of the world-wide. The junkyard received a makeover, and bush-league deracination was altered to make basic-building easier.
Rust International Relations and Security Network't the only game acquiring backup, either—Nvidia is also giving Lego Builder's Journeying and Doomsday Eternal the DLSS treatment. DLSS for Lego Builder's Journey arrives alongside its June 22 release date, while Sentence Eternal testament amaze DLSS livelihood when the ray tracing update drops along June 29.
Linux users are also getting a cut of the supersampling pie, with support for Vulkan games on Proton from June 22. Extra support for DLSS-enhanced DirectX games running play via Proton bequeath beryllium arriving later this year.
Source: https://www.pcgamer.com/rust-dlss-support/
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